add batch
remove batch
split batch
comment selection
show hidden batches
hide batch
highlight batch
db<>fiddle
Db2
Firebird
MariaDB
MySQL
Node.js
Oracle
Postgres
SQLite
SQL Server
TimescaleDB
YugabyteDB
Developer-C 11.1
3.0
4.0
10.2
10.3
10.4
10.5
10.6
10.7
10.8
10.9
5.5
5.6
5.7
8.0
18
11g Release 2
18c
21c
23c
8.4
9.3
9.4
9.5
9.6
10
11
12
13
14
15
16
3.8
3.16
3.27
3.39
2012
2014
2016
2017
2017 (Linux)
2019
2019 (Linux)
2022
2.11
2.6
2.8
2.18
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
Sakila
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
no sample DB
AdventureWorks
no sample DB
no sample DB
AdventureWorks
no sample DB
no sample DB
no sample DB
no sample DB
run
markdown
donate
feedback
about
By using db<>fiddle, you agree to license everything you submit by
Creative Commons CC0
.
CREATE TABLE games ( id INT ); INSERT INTO games (id) VALUES (1); INSERT INTO games (id) VALUES (2); INSERT INTO games (id) VALUES (3); CREATE TABLE players ( id INT, game_id INT ); INSERT INTO players (id, game_id) VALUES (1, 1); INSERT INTO players (id, game_id) VALUES (2, 1); INSERT INTO players (id, game_id) VALUES (3, 2); INSERT INTO players (id, game_id) VALUES (4, 2); INSERT INTO players (id, game_id) VALUES (5, 3); INSERT INTO players (id, game_id) VALUES (6, 3); CREATE TABLE units ( id INT, player_id INT, unit_type_id INT ); # player 1 units INSERT INTO units (id, player_id, unit_type_id) VALUES (1, 1, 1); INSERT INTO units (id, player_id, unit_type_id) VALUES (2, 1, 1); INSERT INTO units (id, player_id, unit_type_id) VALUES (3, 1, 1); INSERT INTO units (id, player_id, unit_type_id) VALUES (4, 1, 1); INSERT INTO units (id, player_id, unit_type_id) VALUES (5, 1, 2); INSERT INTO units (id, player_id, unit_type_id) VALUES (6, 1, 2); INSERT INTO units (id, player_id, unit_type_id) VALUES (7, 1, 2); INSERT INTO units (id, player_id, unit_type_id) VALUES (8, 1, 2); INSERT INTO units (id, player_id, unit_type_id) VALUES (9, 1, 2); INSERT INTO units (id, player_id, unit_type_id) VALUES (10, 1, 3); INSERT INTO units (id, player_id, unit_type_id) VALUES (11, 1, 3); INSERT INTO units (id, player_id, unit_type_id) VALUES (12, 1, 3); INSERT INTO units (id, player_id, unit_type_id) VALUES (13, 1, 3); INSERT INTO units (id, player_id, unit_type_id) VALUES (14, 1, 12); INSERT INTO units (id, player_id, unit_type_id) VALUES (15, 1, 12); INSERT INTO units (id, player_id, unit_type_id) VALUES (16, 1, 12); INSERT INTO units (id, player_id, unit_type_id) VALUES (17, 1, 12); INSERT INTO units (id, player_id, unit_type_id) VALUES (18, 1, 12); # player 2 units INSERT INTO units (id, player_id, unit_type_id) VALUES (19, 2, 5); INSERT INTO units (id, player_id, unit_type_id) VALUES (20, 2, 5); INSERT INTO units (id, player_id, unit_type_id) VALUES (21, 2, 5); INSERT INTO units (id, player_id, unit_type_id) VALUES (22, 2, 5); INSERT INTO units (id, player_id, unit_type_id) VALUES (23, 2, 5); INSERT INTO units (id, player_id, unit_type_id) VALUES (24, 2, 11); INSERT INTO units (id, player_id, unit_type_id) VALUES (25, 2, 11); INSERT INTO units (id, player_id, unit_type_id) VALUES (26, 2, 11); INSERT INTO units (id, player_id, unit_type_id) VALUES (27, 2, 11); INSERT INTO units (id, player_id, unit_type_id) VALUES (28, 2, 11); INSERT INTO units (id, player_id, unit_type_id) VALUES (29, 2, 7); INSERT INTO units (id, player_id, unit_type_id) VALUES (30, 2, 7); INSERT INTO units (id, player_id, unit_type_id) VALUES (31, 2, 7); INSERT INTO units (id, player_id, unit_type_id) VALUES (32, 2, 7); INSERT INTO units (id, player_id, unit_type_id) VALUES (33, 2, 8); INSERT INTO units (id, player_id, unit_type_id) VALUES (34, 2, 8); INSERT INTO units (id, player_id, unit_type_id) VALUES (35, 2, 8); INSERT INTO units (id, player_id, unit_type_id) VALUES (36, 2, 8); # player 3 units INSERT INTO units (id, player_id, unit_type_id) VALUES (37, 3, 9); INSERT INTO units (id, player_id, unit_type_id) VALUES (38, 3, 9); INSERT INTO units (id, player_id, unit_type_id) VALUES (39, 3, 9); INSERT INTO units (id, player_id, unit_type_id) VALUES (40, 3, 9); INSERT INTO units (id, player_id, unit_type_id) VALUES (41, 3, 9); INSERT INTO units (id, player_id, unit_type_id) VALUES (42, 3, 8); INSERT INTO units (id, player_id, unit_type_id) VALUES (43, 3, 8); INSERT INTO units (id, player_id, unit_type_id) VALUES (44, 3, 8); INSERT INTO units (id, player_id, unit_type_id) VALUES (45, 3, 8); INSERT INTO units (id, player_id, unit_type_id) VALUES (46, 3, 8); INSERT INTO units (id, player_id, unit_type_id) VALUES (47, 3, 3); INSERT INTO units (id, player_id, unit_type_id) VALUES (48, 3, 3); INSERT INTO units (id, player_id, unit_type_id) VALUES (49, 3, 3); INSERT INTO units (id, player_id, unit_type_id) VALUES (50, 3, 3); INSERT INTO units (id, player_id, unit_type_id) VALUES (51, 3, 11); INSERT INTO units (id, player_id, unit_type_id) VALUES (52, 3, 11); INSERT INTO units (id, player_id, unit_type_id) VALUES (53, 3, 11); INSERT INTO units (id, player_id, unit_type_id) VALUES (54, 3, 11); INSERT INTO units (id, player_id, unit_type_id) VALUES (55, 4, 4); INSERT INTO units (id, player_id, unit_type_id) VALUES (56, 4, 4); INSERT INTO units (id, player_id, unit_type_id) VALUES (57, 4, 4); INSERT INTO units (id, player_id, unit_type_id) VALUES (58, 4, 4); INSERT INTO units (id, player_id, unit_type_id) VALUES (59, 4, 4); INSERT INTO units (id, player_id, unit_type_id) VALUES (60, 4, 14); INSERT INTO units (id, player_id, unit_type_id) VALUES (61, 4, 14); INSERT INTO units (id, player_id, unit_type_id) VALUES (62, 4, 14); INSERT INTO units (id, player_id, unit_type_id) VALUES (63, 4, 14); INSERT INTO units (id, player_id, unit_type_id) VALUES (64, 4, 14); INSERT INTO units (id, player_id, unit_type_id) VALUES (65, 4, 1); INSERT INTO units (id, player_id, unit_type_id) VALUES (66, 4, 1); INSERT INTO units (id, player_id, unit_type_id) VALUES (67, 4, 1); INSERT INTO units (id, player_id, unit_type_id) VALUES (68, 4, 1); INSERT INTO units (id, player_id, unit_type_id) VALUES (69, 4, 16); INSERT INTO units (id, player_id, unit_type_id) VALUES (70, 4, 16); INSERT INTO units (id, player_id, unit_type_id) VALUES (71, 4, 16); INSERT INTO units (id, player_id, unit_type_id) VALUES (72, 4, 16); INSERT INTO units (id, player_id, unit_type_id) VALUES (73, 5, 12); INSERT INTO units (id, player_id, unit_type_id) VALUES (74, 5, 12); INSERT INTO units (id, player_id, unit_type_id) VALUES (75, 5, 12); INSERT INTO units (id, player_id, unit_type_id) VALUES (76, 5, 12); INSERT INTO units (id, player_id, unit_type_id) VALUES (77, 5, 12); INSERT INTO units (id, player_id, unit_type_id) VALUES (78, 5, 16); INSERT INTO units (id, player_id, unit_type_id) VALUES (79, 5, 16); INSERT INTO units (id, player_id, unit_type_id) VALUES (80, 5, 16); INSERT INTO units (id, player_id, unit_type_id) VALUES (81, 5, 16); INSERT INTO units (id, player_id, unit_type_id) VALUES (82, 5, 16); INSERT INTO units (id, player_id, unit_type_id) VALUES (83, 5, 10); INSERT INTO units (id, player_id, unit_type_id) VALUES (84, 5, 10); INSERT INTO units (id, player_id, unit_type_id) VALUES (85, 5, 10); INSERT INTO units (id, player_id, unit_type_id) VALUES (86, 5, 10); INSERT INTO units (id, player_id, unit_type_id) VALUES (87, 5, 4); INSERT INTO units (id, player_id, unit_type_id) VALUES (88, 5, 4); INSERT INTO units (id, player_id, unit_type_id) VALUES (89, 5, 4); INSERT INTO units (id, player_id, unit_type_id) VALUES (90, 5, 4); INSERT INTO units (id, player_id, unit_type_id) VALUES (91, 6, 7); INSERT INTO units (id, player_id, unit_type_id) VALUES (92, 6, 7); INSERT INTO units (id, player_id, unit_type_id) VALUES (93, 6, 7); INSERT INTO units (id, player_id, unit_type_id) VALUES (94, 6, 7); INSERT INTO units (id, player_id, unit_type_id) VALUES (95, 6, 7); INSERT INTO units (id, player_id, unit_type_id) VALUES (96, 6, 11); INSERT INTO units (id, player_id, unit_type_id) VALUES (97, 6, 11); INSERT INTO units (id, player_id, unit_type_id) VALUES (98, 6, 11); INSERT INTO units (id, player_id, unit_type_id) VALUES (99, 6, 11); INSERT INTO units (id, player_id, unit_type_id) VALUES (100, 6, 11); INSERT INTO units (id, player_id, unit_type_id) VALUES (101, 6, 2); INSERT INTO units (id, player_id, unit_type_id) VALUES (102, 6, 2); INSERT INTO units (id, player_id, unit_type_id) VALUES (103, 6, 2); INSERT INTO units (id, player_id, unit_type_id) VALUES (104, 6, 2); INSERT INTO units (id, player_id, unit_type_id) VALUES (105, 6, 5); INSERT INTO units (id, player_id, unit_type_id) VALUES (106, 6, 5); INSERT INTO units (id, player_id, unit_type_id) VALUES (107, 6, 5); INSERT INTO units (id, player_id, unit_type_id) VALUES (108, 6, 5); CREATE TABLE unit_types ( id INT PRIMARY KEY, type VARCHAR(255) ); INSERT INTO unit_types (id, type) VALUES (1, 'ARCHER'); INSERT INTO unit_types (id, type) VALUES (2, 'BERSERKER'); INSERT INTO unit_types (id, type) VALUES (3, 'CAVALRY'); INSERT INTO unit_types (id, type) VALUES (4, 'CROSSBOWMAN'); INSERT INTO unit_types (id, type) VALUES (5, 'ENSIGN'); INSERT INTO unit_types (id, type) VALUES (6, 'FOOTMAN'); INSERT INTO unit_types (id, type) VALUES (7, 'ARCHER'); INSERT INTO unit_types (id, type) VALUES (8, 'KNIGHT'); INSERT INTO unit_types (id, type) VALUES (9, 'LANCER'); INSERT INTO unit_types (id, type) VALUES (10, 'LIGHT_CAVALRY'); INSERT INTO unit_types (id, type) VALUES (11, 'MARSHAL'); INSERT INTO unit_types (id, type) VALUES (12, 'MERCENARY'); INSERT INTO unit_types (id, type) VALUES (13, 'PIKEMAN'); INSERT INTO unit_types (id, type) VALUES (14, 'ROYAL_GUARD'); INSERT INTO unit_types (id, type) VALUES (15, 'SCOUT'); INSERT INTO unit_types (id, type) VALUES (16, 'SWORDSMAN');
SELECT p.game_id AS gameId FROM players p INNER JOIN units u ON p.id = u.player_id WHERE u.unit_type_id in (1,2) GROUP BY p.game_id HAVING COUNT(DISTINCT u.unit_type_id) =2 ;
gameId
1